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Chase that rabbit! Designing vector unknown: A linear algebra game

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PROCEEDINGS OF THE 23RD ANNUAL CONFERENCE ON RESEARCH IN UNDERGRADUATE MATHEMATICS EDUCATION

2020

Boston, Massachusetts

Chase that rabbit! Designing vector unknown: A linear algebra game

Page: 1262

We report on the second iteration of the game Vector Unknown, a linear algebra game based upon the Magic Carpet Ride sequence from the Inquiry Oriented Linear Algebra (IOLA). Observations from the first round of gameplay interviews produced a variety of student strategies. These student strategies informed revising the game to introduce three different difficulties and the addition of a tutorial mode. In particular, we found that the presence of standard basis vectors could affect the strategies employed by the participants.

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